Beginner Guide
Get to know the movement-focused adventure, the setting, and the difference between exploration, platforming and creature encounters.
Official launch trailer · WDR Studios · YouTube ↗
Welcome to Terrible Lizards, a first-person horror parkour adventure set inside the mysterious Dalton's Dinos attraction. Master challenging movement mechanics, survive terrifying dinosaur encounters, solve environmental puzzles, and uncover the secrets hidden beneath Route 66.
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Get to know the movement-focused adventure, the setting, and the difference between exploration, platforming and creature encounters.
Terrible Lizards builds its challenges around jumps, slides, wall runs, climbs and swings. Movement replaces conventional combat.
Light environmental puzzles and larger caverns break up the chases. Notes and recordings add context to the world beneath Dalton’s Dinos.
Creature hunts and chase sequences test the movement mechanics introduced during quieter sections. There are no weapons to fight back with.
FROM THE WIKI
Check all 15 official Epic achievement requirements in Terrible Lizards, covering story progress, collectibles, mascot talk boxes, and interactions.
Read guideachievementsFind the Level 1 globe near the offices and pterodactyl Paleo Pal, then repeatedly interact until the spin builds and confetti appears.
Read guideachievementsUse the Foreman gate, portable toilets, and pipe-platforming landmarks to locate the Level 2 lookout associated with Kick the Rock.
Read guidechaptersComplete the Chapter 1 main route: open the office, restart the theater, restore exhibit power, connect the floodlights, and escape into the caves.
Read guidechaptersFollow Chapter 2's main objectives through the side-cavern generators, keypad repair, Bronto's kill switches, gondola key, and dynamite finale.
Read guidechaptersFollow Chapter 3's goo traversal, cart and dynamite objectives, lift attempt, railway-cavern fuses, and escape to the Motherlode.
Read guidechaptersFind DJ's tooth fossil, restore the outpost lights, retrieve the Cavern B lift key, and complete Chapter 4's elevator escape.
Read guidecollectiblesFollow supported early Terrible Lizards pickups: Mom's letter, an upstairs toy and letter, and the Scientist Stephanie plush after Level 1.
Read guideTerrible Lizards
Terrible Lizards is a single-player first-person horror platformer developed by WDR Studios LLC. Set in 1992, the story follows Jordan, a young traveler whose car breaks down near Dalton's Dinos, a dinosaur-themed attraction along Route 66. What begins as a search for help quickly becomes a dangerous journey into the mysteries hidden beneath the attraction.
Instead of traditional combat, players survive through movement, exploration, and quick reactions. Run, climb, slide, and wall run through increasingly challenging environments while avoiding terrifying creatures. Discover notes, recordings, collectibles, and environmental clues to piece together the story behind Dalton's Dinos.
Browse the game’s story, movement, puzzles, creatures and rewards. Category links lead to the guides available on this site.
Follow Jordan’s journey from the Route 66 attraction into the excavation sites and underground spaces beneath Dalton’s Dinos. The main story alternates exploration, parkour challenges, light puzzles and creature encounters.
Jordan’s car breaks down near Dalton’s Dinos during a road trip from Chicago toward Los Angeles.
Stella, an off-site employee, becomes Jordan’s connection to the attraction and the search for Dalton and his son.
Movement challenges build on jumps, slides, wall runs, climbs and swings as the journey continues underground.
Notes, recordings and environmental details add background to the central story.
Environmental puzzles sit alongside platforming and exploration. This section groups related puzzle information without treating an overview as a complete solution to every mechanism.
The developer describes light environmental puzzles between movement-focused sections.
Some larger caverns make navigation part of the challenge.
Hunt sections combine objectives with a creature moving through a more open space.
Patch 1.0.9 addressed a problem with the four fuses in the second Allosaurus hunt.
Unlock two personal Dead by Daylight crossover reward codes by reaching specific milestones in Terrible Lizards. Learn how to obtain the Badge, Banner, and Charm rewards and redeem your codes through a Behaviour Account. These are individual unlockable codes, not publicly shared promotional codes.
Enter the Dalton's Dinos museum lobby to unlock the personal code for the Dead by Daylight Badge and Banner.
Complete Level 2 to unlock the second personal code for the Dead by Daylight Charm.
Open the Terrible Lizards main menu and select Dead by Daylight Rewards in the bottom-right corner to view your unlocked codes.
Sign in at account.bhvr.com, open Game Library, select Dead by Daylight, and visit Rewards to enter the appropriate code and claim your items.
Start with the movement and exploration that define Terrible Lizards. The developer introduces mechanics in quieter spaces before testing them in platforming challenges and creature encounters.
Running, jumping, climbing, wall running, bouncing and sliding are central to movement.
The game gives players space to learn mechanics before presenting more demanding sequences.
Exploration and environmental storytelling provide context beyond the main route.
Survival relies on movement rather than conventional weapons or combat.
Meet the creatures discussed in official development material and the hunts mentioned in patch notes. This overview identifies those threats without inventing a route through their encounters.
The developer discusses the Bronto monster, and Patch 1.0.9 mentions a collider fix in the second Bronto hunt.
The Allo is featured in official creature-design material. Patch 1.0.9 addressed the four-fuse problem in its second hunt.
Official creature-design material describes the Dilophosaurus Hybrid and the real-world inspirations behind its design.
The game alternates directed chases with more open hunt sections, where a creature is loose while the player completes objectives.
Notes, audio recordings, collectibles and environmental details add background to Dalton’s Dinos. Steam achievements are supported; individual locations and achievement requirements belong in their relevant guides.
Written material fills in more of the attraction’s history and the people connected to it.
Audio recordings provide additional context alongside the main story.
The developer says players can follow the main story without reading everything, with more background available through exploration.
Steam lists achievement support for Terrible Lizards.
Explore the story’s setting and characters, with additional context from notes and recordings. The developer confirms one main ending; that statement alone does not establish a separate secret-ending route.
Jordan is a college student whose journey from Chicago toward Los Angeles is interrupted near Dalton’s Dinos.
An off-site Dalton's Dinos employee who communicates with Jordan and provides information about the attraction and its missing people.
A seemingly abandoned roadside attraction connected to excavation sites, mining operations, and mysterious underground facilities.
The developer confirms one main ending. Notes and recordings add context to the story rather than proving a separate branching ending.
Read the developer’s post-launch fixes and distinguish documented patch changes from unverified workarounds. The latest official announcement checked on November 1, 2026 is version 1.0.15.
The November 1 update targets stability and several progression issues, including a subtitle-UI crash.
Version 1.0.15 addresses projectors failing to recognize a completed video and adds safety level-load calls throughout Level 2.
The October 30 changelog includes Stella-call button locks, controller sprinting, and the four fuses in the second Allosaurus hunt.
Patch notes describe the problems the developer addressed. They do not establish that every performance issue or individual save state is fixed.
Quick answers from the official game information and reward instructions.
It is a single-player first-person horror platformer by WDR Studios LLC. Movement, exploration, light environmental puzzles and creature encounters form the core experience.
The developer estimates roughly 6–10 hours. Your pace, exploration and familiarity with the movement can make a playthrough shorter or longer.
There are no conventional weapons or combat. The official game description makes movement and outmaneuvering creatures central to survival.
The official Dead by Daylight promotion uses two personal reward codes unlocked in your own game: enter the museum lobby for the Badge and Banner code, and complete Level 2 for the Charm code.
View your unlocked code in the Dead by Daylight Rewards tab on the Terrible Lizards main menu. Then sign in to your Behaviour Account, open Game Library > Dead by Daylight > Rewards, choose the matching campaign and follow its claim steps.
The developer confirms one main ending. Notes and recordings provide more background to the story.
At the November 1, 2026 check, the latest official announcement is Patch Version 1.0.15. Version 1.0.9 is an earlier October 30 patch.
From mastering your first parkour challenges to escaping terrifying dinosaurs and solving the mysteries beneath Dalton's Dinos, our independent guides help you progress with confidence. Explore walkthroughs, puzzle solutions, collectibles, and reward unlocks as you uncover the full story.
Browse Terrible Lizards Guides